{$CLEO .cs} 

//-------------MAIN--------------- 
0000: NOP 

:PickUps 
wait 0 
model.load(#teargas) 
model.load(#molotov) 
model.load(#desert_eagle) 
model.load(#sawnoff) 
model.load(#micro_uzi) 
model.load(#minigun) 
model.load(#m4) 
038B: load_requested_models 

:PickUps_2 
wait 0 
if and 
model.Available(#teargas) 
model.Available(#molotov) 
model.Available(#desert_eagle) 
model.Available(#sawnoff) 
model.Available(#micro_uzi) 
model.Available(#minigun) 
model.Available(#m4) 
jf @PickUps_2 

:PickUps_3 
032B: $Weap = create_weapon_pickup #teargas type 2 ammo 999999 at 2504.5488 -1680.08 13.384 
032B: $Weap = create_weapon_pickup #molotov type 2 ammo 999999 at 2504.5488 -1678.08 13.384 
032B: $Weap = create_weapon_pickup #desert_eagle type 2 ammo 999999 at 2504.55 -1676.1 13.4 
032B: $Weap = create_weapon_pickup #sawnoff type 2 ammo 999999 at 2504.5488 -1674.08 13.384 
032B: $Weap = create_weapon_pickup #micro_uzi type 2 ammo 999999 at 2504.5488 -1672.08 13.384 
032B: $Weap = create_weapon_pickup #minigun type 2 ammo 999999 at 2504.5488 -1670.08 13.384 
032B: $Weap = create_weapon_pickup #m4 type 2 ammo 999999 at 2504.5488 -1668.08 13.384 
wait 100 
Model.Destroy(#teargas) 
Model.Destroy(#molotov) 
Model.Destroy(#desert_eagle) 
Model.Destroy(#sawnoff type) 
Model.Destroy(#micro_uzi) 
Model.Destroy(#minigun) 
Model.Destroy(#m4) 
end_thread 
